One email per level-up. No spam, no weekly digest — just the moment the number ticks. You'll see it before anyone else.
This isn't a weight tracker. It's an RPG for real life. Seven pillars, each scored from live wearable and biometric data — no self-reporting. The score is honest, and it's public, because accountability to an audience is itself a performance variable.
Every night, 26 data sources feed a scoring engine that grades yesterday across Sleep, Movement, Nutrition, Metabolic, Mind, Social, and Consistency. Each pillar is weighted by its evidence-backed impact on healthspan. Level progression gets harder as you climb — early levels come in days, higher levels demand weeks of sustained performance across all pillars. The system is designed so that reaching Level 80 genuinely means something.
// 7 weighted pillars · scored nightly · no self-reporting · progressive difficulty
I'm a data person. I like metrics, I like measuring outcomes — but the tools I've used have always pointed me at the same two things: the number on the scale and the distance on Strava. I've played that hand a couple of times now. This time I wanted a system that rewards me for a coffee date with a friend, a breathing exercise, a journal entry. Those things should level me up too. If I'm only moving the scale, my character score will tell me — because it's tracking everything else I'm neglecting.
— Matthew
Earned through sustained effort. Locked badges show the requirement. Earned badges glow.
Every night, 26 data sources — wearables, food logs, habit trackers, blood work, journals — feed a scoring engine. No self-reporting. The engine grades yesterday across 7 pillars and updates the character level.
Leveling up isn't about having one great day. It requires sustained performance — consecutive days above your current level. And the higher you climb, the longer you have to prove it. Early levels come in days. Higher levels take weeks. The top requires months of consistency across every pillar.
Leveling down is harder than leveling up. The system is designed to reward progress, not punish bad days. A rough week won't erase months of work — but a rough month will get your attention.
The 30-second version
Each pillar scores 0–100 nightly from real data. The scores are smoothed over time (recent days count more). If your smoothed score stays above your current level long enough, you level up. If it drops below long enough, you level down. The "long enough" gets longer as you climb higher.
The deeper version
Step 1 — Raw scores. Each pillar has 4–6 weighted components. Sleep, for example, is 25% duration vs. target, 20% efficiency, 20% deep sleep %, 15% REM %, and 20% onset consistency. These produce a raw score (0–100) every night. When a data source is missing, the engine reduces confidence in that pillar's score — it doesn't pretend the missing data doesn't matter.
Step 2 — Smoothing. Raw scores feed into an exponentially-weighted moving average (EMA). The most recent day counts most; 3 weeks ago barely registers. Each pillar has its own smoothing rate — Sleep responds quickly (half-life ~4 days), Metabolic Health moves slowly (half-life ~14 days). This prevents one great day from masking a bad week, and one bad day from erasing a great month.
Step 3 — Level changes. Your smoothed score suggests a "target level." If the target is above your current level, a streak counter starts ticking. Once the streak reaches the threshold for your tier, you level up. The thresholds increase with tier:
Crossing a tier boundary (e.g., Momentum → Discipline at Level 41) requires an even longer streak — you have to prove you belong in the new tier, not just that you briefly touched the threshold.
Step 4 — XP as resilience. Every day earns XP based on raw score (good days earn more, bad days can lose some). XP decays slowly over time — you can't coast on past performance forever. High XP at your current level acts as a buffer: if your scores dip, the XP absorbs the pressure before you lose a level. Think of it as earned trust — months of good behavior buys you grace during a rough patch.
Step 5 — Cross-pillar effects. Pillars aren't independent. Sustained poor sleep applies a visible debuff to Movement and Mind scores (you can't out-train bad sleep). High performance in both Nutrition and Movement boosts Metabolic Health. When all pillars score 41+, a global Alignment Bonus kicks in. These effects model real physiology — sleep deprivation genuinely impairs exercise performance and emotional regulation.
Step 6 — Character level. The 7 pillar levels are weighted-averaged (Sleep 20%, Movement 18%, Nutrition 18%, Mind 15%, Metabolic 12%, Consistency 10%, Social 7%) into one number: the Character Level. The weights reflect the scientific evidence for each domain's impact on healthspan and all-cause mortality.
// Pillar weights grounded in epidemiological evidence (Cappuccio 2010, Mandsager 2018, Holt-Lunstad 2015). Full rationale: see platform architecture docs.
65 daily habits tracked — adherence, streaks, and keystones